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Monolith Productions Security Vulnerabilities

cve
cve

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon (F.E.A.R.) 1.08 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format string specifiers...

7.8AI Score

0.023EPSS

2007-10-06 05:17 PM
14
cve
cve

CVE-2004-1587

Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long secure Gamespy...

7.2AI Score

0.151EPSS

2005-02-20 05:00 AM
21
cve
cve

CVE-2004-1500

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a...

6.3AI Score

0.007EPSS

2005-02-19 05:00 AM
26
cve
cve

CVE-2004-1395

The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service (connection refused) via a....

7.3AI Score

0.045EPSS

2005-02-12 05:00 AM
25